Below are screenshots as l try/test a small “hello world” project first created using Unity, then compiled for using Microsoft HoloLens using Microsoft Visual Studio.
- Visual Studio 2017
- HoloLens Emulator – using this since an actual HoloLens is pretty spendy right now — > Hololens
- Unity 5.5.1f1 – 64bit Personal
- Target final project will be – Spatial [GIS] mapping in Unity
Above is the current spot l am stuck on, working on getting that resolved.