Blender Cloth Simulation Physics Settings
Just updated to the latest release of Renderman, and support for Maya 2016, in order to run a test render from the latest issue of 3d Artist #90
current version is 21.7
Check out below:
OpenEXR half float files, in [16-bit] 4096 x 2160 pixels.
Pictures have been shot using the (4k native sensor) fantastic Sony F65 camera.
The raw files were converted with Sony software to OpenEXR, using ACES color.
We then converted these with OpenColorIO to Rec709 “scene linear” which we further used for the movie pipeline.